Editing Krita - Seamless Texture Creation

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The final step of the process involves removing seams and, if you really want to be precise, removing exceptional features. Seams will be the obvious issue that breaks texture continuity, however, exceptional features on a texture, also contribute to see the pattern repetition and break realism.
 
The final step of the process involves removing seams and, if you really want to be precise, removing exceptional features. Seams will be the obvious issue that breaks texture continuity, however, exceptional features on a texture, also contribute to see the pattern repetition and break realism.
  
Though the concept is very easy to grasp, this is the most demanding part of the process, as it involves using a '''Clone tool'''.
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Though the concept is very easy to grasp, this is the most demanding part of the process, as it involves using a Clone tool.
 
 
 
You’ll notice that Krita’s clone tool isn’t an individual tool as it is in most image editing software as Photoshop, Affinity or Gimp. What happens is that Krita has a very powerful brush system and any of it’s brushes can be converted into a clone tool.
 
You’ll notice that Krita’s clone tool isn’t an individual tool as it is in most image editing software as Photoshop, Affinity or Gimp. What happens is that Krita has a very powerful brush system and any of it’s brushes can be converted into a clone tool.
  
I’m not going to go deep into that regard though, as one of Krita’s brushes is the '''Clone tool''' and it works very well. You just have to search for it, among the hundreds of brushes there are available like this:
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I’m not going to go deep into that regard though, as one of Krita’s brushes is the Clone tool and it works very well. You just have to search for it, among the hundreds of brushes there are available like this:
  
# On the '''Brush Presets Docker''' click on the '''Dropdown List''' on top of the Docker.
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# On the Brush Presets Docker click on the dropdown list and find the Digital Submenu;
# You'll find the '''Digital''' Submenu on the List;
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# You’ll find the Clone Tool in the bottom of that List.
# The '''Clone Tool''' in at the bottom of the '''Digital''' Submenu's List. It's a folding ruler icon and it's very easy to miss it, so pay attention to the gif below.
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# To work with it you can leave default values and just change the size of the Brush in the Top bar or, if you want to be fast, by Holding Down SHIFT+Left Click and Drag the Mouse Left or Right to decrease or increase the Brush’s size.
# To work with it you can leave default values and just change the '''Brush Size''' in the top bar or, if you want to work faster, hold down '''SHIFT+Left Click and Drag the Mouse Left or Right''' to decrease or increase the Brush’s size.
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# You’ll also notice that the brush pointer has two circles. One is the actual Brush and the other represents where’s the clone being referenced on the image. To use the brush you must first find which part of the image to reference. To do that, you hold CTRL key and click on your image.
# You’ll also notice that the brush pointer has two circles. One is the actual Brush and the other represents the part of the image being cloned when you click on the brush. To use the brush you must first find which part of the image to reference. To do that, you '''hold CTRL key and click''' on your image.
 
  
 
[[File:Krita - Clone Tool.gif]]
 
[[File:Krita - Clone Tool.gif]]
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=== Removing Seams ===
 
=== Removing Seams ===
  
In this case we’ll have a very difficult task ahead as we will have to break a huge color difference from the bottom to the top. At the same time we have to keep an eye on geometrical features in the image and try to follow them.
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In this case we’ll have a very difficult task ahead as we will have to break a huge color difference from the bottom to the top. Using the clone tool we have to keep an eye on geometrical features in the image and try following them.  
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Being careful where to pick the reference and how big should the Clone brush be, we can try figure out what should match what. This is a trial and error process where the only rule is: If it seems right it’s right.
Being careful where to pick the reference and where to click as well as on how big should the Clone brush be isn't easy and will require a trial and error approach. '''Use CTRL+Z for undo and CTRL+SHIFT+Z to redo'''.
 
 
 
At the end what matters in this process is that if it looks right it’s because it is right.
 
  
 
[[File:Krita - Working with the Clone Tool.gif]]
 
[[File:Krita - Working with the Clone Tool.gif]]
  
''NOTE: The tricky part on the image above was how to remove seams and make a nice transition between colors. I've used one of the existing lines to create that transition. Sometimes it's not that easy so choose your base images wisely or be prepared for extra work.''
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''NOTE: The tricky part on the image above was how to remove seams and use one of the existing features to create the transition between colors. Sometimes it's not that easy, so choose your base images wisely or be prepared for extra work.''
  
  
 
=== Removing Prominent Features and Details ===
 
=== Removing Prominent Features and Details ===
  
We've removed seams and the color transitions are believable. However, zooming out, we can clearly see repetition patterns arising on the most prominent features:
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However, zooming out, we can clearly see clear repetition arising on the most prominent features:
  
 
[[File:Krita - Repetition Features.jpg]]
 
[[File:Krita - Repetition Features.jpg]]
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We should consider what to do with these as:
 
We should consider what to do with these as:
 
* Imperfections matter for the quality of some materials. Without them the materials will be less interesting.
 
* Imperfections matter for the quality of some materials. Without them the materials will be less interesting.
* O bigger surfaces like bigger buildings, those features might cause a lot of harm to images as they make it easy to tell they are rendered. If you're not seeking to make realistic renders you might ignore the following steps, otherwise, as the tiling they produce is obvious those can also be addressed.
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* However, on bigger buildings, those features might cause more harm than richness as the tiling they produce is obvious.
 
 
 
For the sake of this tutorial, using the clone tool again, we will remove them:
 
For the sake of this tutorial, using the clone tool again, we will remove them:
  

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