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{{BlenderBIM_Addon_Documentation}} | {{BlenderBIM_Addon_Documentation}} | ||
+ | ==Critical Funding== | ||
+ | ''Please consider funding [https://www.bountysource.com/issues/95048565-make-construction-drawing-generation-like-really-really-awesome this] Bountysource in order to provide the developer(s) with the much needed funding to help improve these 2D documentation features in Blender.'' | ||
==2D Construction Documentation== | ==2D Construction Documentation== | ||
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==Defining drawing appearance== | ==Defining drawing appearance== | ||
− | As mentioned earlier, the resulting SVG file gets its final appearance from the style sheet, defined in the [[Setting_up_a_BIM_Project_with_BlenderBIM_Add-on|Project data directory]]. The CSS | + | As mentioned earlier, the resulting SVG file gets its final appearance from the style sheet, defined in the [[Setting_up_a_BIM_Project_with_BlenderBIM_Add-on|Project data directory]]. The CSS conrols the appearance using classes, which means that by assigning an arbitrary class, any group of objects can be assigned a specific appearance. Some of the classes are defined as an example in the <code>PROJECT_DATA_DIRECTORY⁄styles⁄default.CSS</code>, defining the appearance of the annotation elements added through UI (see below) and some basic material hatches. |
The symbols and hatches referenced by the CSS file are standard SVG files stored in <code>PROJECT_DATA_DIRECTORY⁄templates⁄</code> | The symbols and hatches referenced by the CSS file are standard SVG files stored in <code>PROJECT_DATA_DIRECTORY⁄templates⁄</code> | ||
− | The predefined material classes are assigned automatically to all objects, based on the name of their Blender material. As an example, when no material is defined, the section hatch in SVG is the default black. By assigning a material named named | + | The predefined material classes are assigned automatically to all objects, based on the name of their Blender material. As an example, when no material is defined, the section hatch in SVG is the default black. By assigning a material named named "brick" (case sensitive!) to an object, its resulting hatch in SVG changes in two parallel diagonal lines. |
− | + | [[File:BlenderBIM_SVGHatch_01.jpg|frame|center|Left: object without material, Right: object with Blender material named "brick".]] | |
− | [[File: | ||
==Adding annotation== | ==Adding annotation== | ||
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Currently recognized objects with their respective necessary names are: | Currently recognized objects with their respective necessary names are: | ||
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*Curve - IfcAnnotation/Dimension.Number - as a dimension | *Curve - IfcAnnotation/Dimension.Number - as a dimension | ||
*Curve - IfcAnnotation/Equal.Number - as a dimension with the letters EQ instead of its value | *Curve - IfcAnnotation/Equal.Number - as a dimension with the letters EQ instead of its value | ||
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*Mesh - IfcAnnotation/Hidden.Number - as a dashed curve | *Mesh - IfcAnnotation/Hidden.Number - as a dashed curve | ||
*Text - IfcAnnotation/Text.Number - as a text field | *Text - IfcAnnotation/Text.Number - as a text field | ||
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The plug-in provides commands to create the correctly named dummy object in the Sidebar ("N" panel) > BlenderBIM > Annotation. | The plug-in provides commands to create the correctly named dummy object in the Sidebar ("N" panel) > BlenderBIM > Annotation. | ||
[[File:BlenderBIM_Annotation_01.JPG|frame|center|Dummy annotation objects]] | [[File:BlenderBIM_Annotation_01.JPG|frame|center|Dummy annotation objects]] | ||
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==Intelligent Tagging of Objects== | ==Intelligent Tagging of Objects== | ||
Go [[BlenderBIM Add-on Adding labels linked to properties and quantities|here]] for adding labels, like wall/window tags, that are intelligently linked to the object's data. | Go [[BlenderBIM Add-on Adding labels linked to properties and quantities|here]] for adding labels, like wall/window tags, that are intelligently linked to the object's data. | ||
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==Exporting a view== | ==Exporting a view== | ||
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*Should Extract - metadata from the IFC file, such as material or property data (such as in smart annotations), are re-extracted | *Should Extract - metadata from the IFC file, such as material or property data (such as in smart annotations), are re-extracted | ||
[[File:BlenderBIM ViewExportOptions 01.JPG|frame|center|View export options]] | [[File:BlenderBIM ViewExportOptions 01.JPG|frame|center|View export options]] | ||
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= See also= | = See also= | ||
* [[Getting_started_with_2D_CAD_drafting]] | * [[Getting_started_with_2D_CAD_drafting]] | ||
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=External Resources= | =External Resources= | ||
− | + | ==Various Video Tutorials Found in the Wild== | |
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* [https://peertube.social/videos/watch/cb5ec2ca-5469-477a-8fd7-db357ba4c289 Creating drawings - BlenderBIM Add-on 200912 Technical WIP Demo - September 12, 2020] | * [https://peertube.social/videos/watch/cb5ec2ca-5469-477a-8fd7-db357ba4c289 Creating drawings - BlenderBIM Add-on 200912 Technical WIP Demo - September 12, 2020] | ||
* [https://peertube.social/videos/watch/021a6574-b175-4c43-b83d-6a133c54a199 IFC OpenBIM SVG construction documentation - 200620 BlenderBIM Add-on Technical WIP Demo - June 23, 2020] | * [https://peertube.social/videos/watch/021a6574-b175-4c43-b83d-6a133c54a199 IFC OpenBIM SVG construction documentation - 200620 BlenderBIM Add-on Technical WIP Demo - June 23, 2020] | ||
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− | * | + | ==Various Examples Found in the Wild== |
− | * | + | * https://community.osarch.org/discussion/199/demonstration-of-blenderbim-add-on-used-to-produce-house-alteration-drawings |
+ | * https://community.osarch.org/discussion/comment/693/#Comment_693 | ||
+ | * https://community.osarch.org/discussion/comment/4419/#Comment_4419 | ||
[[Category:Blender]] [[Category:BlenderBIM Add-on]] | [[Category:Blender]] [[Category:BlenderBIM Add-on]] |