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[[File:Icon speckle 64.png]]
 
[[File:Icon speckle 64.png]]
  
 
[https://speckle.systems/ Speckle]
 
[https://speckle.systems/ Speckle]
  
Speckle is an open source<ref>[https://speckle.systems/blog/opensource-aec-speckle ''Open Source in AEC & Speckle'']</ref> cloud-based data platform for AEC. It provides a method of liberating data from one platform to another in a quick, manageable, and efficient way. It works with [[Blender]], ThreeJS and [[Dynamo]] as well as with proprietary solutions like [[Revit]]/Dynamo, GSA, Unreal, Rhino/Grasshopper and Excel. A project connecting speckle with [[FreeCAD]] has been [https://github.com/yorikvanhavre/WebTools/blob/master/Speckle.py started].
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Speckle is an open source<ref>[https://speckle.systems/blog/opensource-aec-speckle ''Open Source in AEC & Speckle'']</ref> cloud-based data platform for AEC. It provides a method of liberating data from one platform to another in a quick, manageable, and efficient way. It works with [[Blender]], ThreeJS, Rhino, Grasshopper, Excel, Unity, GSA, [[Revit]], and Dynamo.
  
Speckle allows you to transfer data and geometry through a network. It defines a common geometry language.
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=What it does in one line=
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Speckle allows you to transfer data and geometry through network. It defines a common geometry language.
  
 
=Use case example=
 
=Use case example=
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=Definitions/parts=
 
=Definitions/parts=
'''speckle kit'''
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==speckle kit==
 
 
 
«it's basically a schema and its implementations to and from a given set of software apps».<ref>[https://community.osarch.org/discussion/comment/3845/#Comment_3845 OSArch discussion]</ref>
 
«it's basically a schema and its implementations to and from a given set of software apps».<ref>[https://community.osarch.org/discussion/comment/3845/#Comment_3845 OSArch discussion]</ref>
  
 
Documentation is available in high level version<ref>[https://speckle.systems/blog/schemas-revisited/ Dimitrie Stefanescu, ''Schemas & Standards: The BYO Approach'', Speckle blog]</ref> and more technical one <ref>[https://speckle.systems/docs/developers/object-models/ ''Schemas & Object Models (.NET)'', Speckle wiki documentation]</ref>
 
Documentation is available in high level version<ref>[https://speckle.systems/blog/schemas-revisited/ Dimitrie Stefanescu, ''Schemas & Standards: The BYO Approach'', Speckle blog]</ref> and more technical one <ref>[https://speckle.systems/docs/developers/object-models/ ''Schemas & Object Models (.NET)'', Speckle wiki documentation]</ref>
  
'''speckle-server<ref>[https://github.com/specklesystems/speckle-server speckle-server repository]</ref>'''
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==speckle-server<ref>[https://github.com/specklesystems/speckle-server speckle-server repository]</ref>==
 
 
 
This is the Speckle Server 2.0. It consists of two distinct parts:
 
This is the Speckle Server 2.0. It consists of two distinct parts:
 
* The server application itself, which is a nodejs app exposing a GraphQL API.
 
* The server application itself, which is a nodejs app exposing a GraphQL API.
 
* The frontend application, which is a static vuejs app.
 
* The frontend application, which is a static vuejs app.
  
'''PySpeckle<ref>[https://github.com/speckleworks/PySpeckle PySpeckle repository]</ref>'''
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==PySpeckle<ref>[https://github.com/speckleworks/PySpeckle PySpeckle repository]</ref>==
 
 
 
A Python Speckle Client. It powers SpeckleBlender.
 
A Python Speckle Client. It powers SpeckleBlender.
  
'''SpeckleBlender<ref>[https://github.com/speckleworks/SpeckleBlender SpeckleBlender repository]</ref>'''
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==SpeckleBlender<ref>[https://github.com/speckleworks/SpeckleBlender SpeckleBlender repository]</ref>==
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Speckle add-on for Blender.
  
Speckle add-on for Blender. License: MIT
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License: MIT
  
 
=Resources=
 
=Resources=
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=References=
 
=References=
 
<references />
 
<references />
 
{{Template:Software}}
 
[[Category:SoftwareMissingInfoBox]]
 

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