Editing Free software libraries for AEC software development
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! Description | ! Description | ||
! License | ! License | ||
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| CGAL is a software project that provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. CGAL is used in various areas needing geometric computation, such as geographic information systems, computer aided design, molecular biology, medical imaging, computer graphics, and robotics. | | CGAL is a software project that provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. CGAL is used in various areas needing geometric computation, such as geographic information systems, computer aided design, molecular biology, medical imaging, computer graphics, and robotics. | ||
| [[GPL-3.0]] | | [[GPL-3.0]] | ||
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| DXFlib is an open source C++ library mainly for parsing DXFTM files. | | DXFlib is an open source C++ library mainly for parsing DXFTM files. | ||
| [[GPL-2.0]] | | [[GPL-2.0]] | ||
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| FCL is a library for performing three types of proximity queries on a pair of geometric models composed of triangles: Collision detection, Distance computation, Tolerance verification, Continuous collision detection, and Contact information | | FCL is a library for performing three types of proximity queries on a pair of geometric models composed of triangles: Collision detection, Distance computation, Tolerance verification, Continuous collision detection, and Contact information | ||
| [[BSD]] | | [[BSD]] | ||
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| [https://github.com/davidpadbury/ifc-commenter IFC-Commenter] | | [https://github.com/davidpadbury/ifc-commenter IFC-Commenter] | ||
− | | A simple script for creating a commented-out hiearchy in an [[Industry Foundation Classes (IFC)|IFC file]] | + | | A simple script for creating a commented-out hiearchy in an [[Industry Foundation Classes (IFC)|IFC file]]. |
| [[MIT]] | | [[MIT]] | ||
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| iTowns is a Three.js-based JS/WebGL framework for 3D geospatial data visualization. iTowns is highly extensible and based on three.js and thus support all three.js features (post-processing, controls, 3D models and more). Itowns handles a variety of data types, including: 3D tiles, DEM, OGC standards (WMTS, WMS, TMS, WFS), Point Clouds, GeoJSON, Gpx, KML, 3D formats (Collada, GLTF, OBJ, ...). | | iTowns is a Three.js-based JS/WebGL framework for 3D geospatial data visualization. iTowns is highly extensible and based on three.js and thus support all three.js features (post-processing, controls, 3D models and more). Itowns handles a variety of data types, including: 3D tiles, DEM, OGC standards (WMTS, WMS, TMS, WFS), Point Clouds, GeoJSON, Gpx, KML, 3D formats (Collada, GLTF, OBJ, ...). | ||
| CeCILL-B v1.0 / [[MIT]] | | CeCILL-B v1.0 / [[MIT]] | ||
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| [[File:LibreDWG.png]] | | [[File:LibreDWG.png]] | ||
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| [https://www.mdal.xyz/ MDAL] | | [https://www.mdal.xyz/ MDAL] | ||
| Mesh Data Abstraction Library (MDAL) is a C++ library for handling unstructured mesh data released with MIT license. It provides a single data model for multiple supported data formats. MDAL is used by QGIS for data access for mesh layers. | | Mesh Data Abstraction Library (MDAL) is a C++ library for handling unstructured mesh data released with MIT license. It provides a single data model for multiple supported data formats. MDAL is used by QGIS for data access for mesh layers. | ||
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| [[MIT]] | | [[MIT]] | ||
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| [[MIT]] | | [[MIT]] | ||
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− | | | + | | [https://github.com/tpaviot/oce OpenCascade] |
− | + | | OpenCascade (Community Edition) is a C++ 3D modeling library. It can be used to develop CAD/CAM softwares, for instance FreeCAD or IfcOpenShell. | |
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| [[LGPL-2.1]] | | [[LGPL-2.1]] | ||
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| [http://osgearth.org/ osgEarth] | | [http://osgearth.org/ osgEarth] | ||
| osgEarth is a C++ geospatial SDK and terrain engine. Just create a simple XML file, point it at your map data, and go! osgEarth supports all kinds of data and comes with lots of examples to help you get up and running quickly and easily. | | osgEarth is a C++ geospatial SDK and terrain engine. Just create a simple XML file, point it at your map data, and go! osgEarth supports all kinds of data and comes with lots of examples to help you get up and running quickly and easily. | ||
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| [[LGPL-3.0]] | | [[LGPL-3.0]] | ||
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| xeogl is an open source JavaScript library from xeolabs for 3D model visualization on WebGL. It gives you tools to create interactive 3D worlds in your browser. Load models from formats like glTF or OBJ, or generate them programmatically. | | xeogl is an open source JavaScript library from xeolabs for 3D model visualization on WebGL. It gives you tools to create interactive 3D worlds in your browser. Load models from formats like glTF or OBJ, or generate them programmatically. | ||
| [[MIT]] | | [[MIT]] | ||
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|} | |} | ||
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[[Category:Directories]] | [[Category:Directories]] | ||
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