Difference between revisions of "BlenderBIM Add-on/Shortcuts"
From Wiki.OSArch
Line 11: | Line 11: | ||
* F2 -> pop-up menu to rename the active object | * F2 -> pop-up menu to rename the active object | ||
* F3 -> [VIEWPORT] pop-up menu with access to all blender tool (simply start typing) | * F3 -> [VIEWPORT] pop-up menu with access to all blender tool (simply start typing) | ||
+ | * e -> [EDITMODE] extend. Useful for draw a line from the selected vertex | ||
* ctrl + r -> [EDITMODE] loop cut and slide. Useful for add a vertex when modifying profiles | * ctrl + r -> [EDITMODE] loop cut and slide. Useful for add a vertex when modifying profiles | ||
Revision as of 13:39, 10 September 2023
Blender
- g -> grab (move) selected objects (press x,y,z to constraint to the axis)
- shift + tab -> toggle snap
- shift + s -> cursor snap menu
- h -> hide selected objects
- alt + h -> unhide objects
- ctrl + i -> invert selection
- t -> toggle the t-panel (the left panel in the viewport)
- n -> toggle the n-panel (the right panel in the viewport)
- F2 -> pop-up menu to rename the active object
- F3 -> [VIEWPORT] pop-up menu with access to all blender tool (simply start typing)
- e -> [EDITMODE] extend. Useful for draw a line from the selected vertex
- ctrl + r -> [EDITMODE] loop cut and slide. Useful for add a vertex when modifying profiles
BlenderBIM
- ctrl + s -> save file
- ctrl + o -> open file
- x -> delete selected objects
- tab -> change selected object profile
- shift + d -> duplicate selected objects
- shift + e -> pie menu containing BlenderBIM quick functions
- shift + g -> [TOOL] regenerate (redraw) the selected object
- ctrl + p -> [TOOL] aggregate selected objects to the active IfcElementAssembly object (similar to blender object parenting)
- alt + p -> [TOOL] remove an aggregate (no need to select parent here)
- shift + a -> [TOOL] add the active construction type shown in the Type Manager
- shift + q -> [TOOL] calculate all quantities of all selected objects.