Difference between revisions of "BlenderBIM Add-on/Shortcuts"

From Wiki.OSArch
Line 11: Line 11:
 
* ctrl + o -> open file
 
* ctrl + o -> open file
 
* x -> delete selected objects
 
* x -> delete selected objects
* tab -> change selected object profile  
+
* tab -> change selected object profile
 +
* shift + d -> duplicate selected objects
 
* shift + e -> pie menu containing BlenderBIM quick functions
 
* shift + e -> pie menu containing BlenderBIM quick functions
 +
* shift + g -> [TOOL] regenerate (redraw) the selected object
 
* ctrl + p -> [TOOL] aggregate selected objects to the active IfcElementAssembly object (similar to blender object parenting)
 
* ctrl + p -> [TOOL] aggregate selected objects to the active IfcElementAssembly object (similar to blender object parenting)
 
* alt + p -> [TOOL] remove an aggregate (no need to select parent here)
 
* alt + p -> [TOOL] remove an aggregate (no need to select parent here)
 
* shift + a -> [TOOL]  add the active construction type shown in the Type Manager
 
* shift + a -> [TOOL]  add the active construction type shown in the Type Manager
 
* shift + q -> [TOOL] calculate all quantities of all selected objects.
 
* shift + q -> [TOOL] calculate all quantities of all selected objects.

Revision as of 08:48, 10 September 2023

Blender

  • shift + tab -> toggle snap
  • shift + s -> cursor snap menu
  • h -> hide selected objects
  • alt + h -> unhide objects
  • ctrl + i -> invert selection

BlenderBIM

  • ctrl + s -> save file
  • ctrl + o -> open file
  • x -> delete selected objects
  • tab -> change selected object profile
  • shift + d -> duplicate selected objects
  • shift + e -> pie menu containing BlenderBIM quick functions
  • shift + g -> [TOOL] regenerate (redraw) the selected object
  • ctrl + p -> [TOOL] aggregate selected objects to the active IfcElementAssembly object (similar to blender object parenting)
  • alt + p -> [TOOL] remove an aggregate (no need to select parent here)
  • shift + a -> [TOOL] add the active construction type shown in the Type Manager
  • shift + q -> [TOOL] calculate all quantities of all selected objects.