Editing BlenderBIM Add-on/IFC Patch Recipes

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Ifc Patch can be found in the Scene Properties Tab,
 
Under the IFC Quality Control Drop down menu
 
 
 
Code for IFC Patch Recipes in located [https://github.com/IfcOpenShell/IfcOpenShell/tree/v0.7.0/src/ifcpatch/ifcpatch/recipes here].
 
Code for IFC Patch Recipes in located [https://github.com/IfcOpenShell/IfcOpenShell/tree/v0.7.0/src/ifcpatch/ifcpatch/recipes here].
  
For Windows use <code>\</code>, for Mac and GNU/Linux use <code>/</code> in the path
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For Windows use <code>/</code>, for all other platforms use <code>\</code> in the path
 
 
  
 
== MergeProject ==
 
== MergeProject ==
  
 
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[[File:MergeProject screenshot.png]]
An example, for Windows:
 
 
 
[[File:MergeProject3.png]]
 
 
 
== OffsetObjectPlacements ==
 
 
 
The arguments for OffsetObjectPlacements are a list of numbers. If you specify 3 numbers [X,Y,Z], the coordinates will be offset by X, Y, Z. If you specify 4 numbers [X,Y,Z,Az], it will be offset by X, Y, Z and rotated along the Z axis by Az. If you specify 6 numbers [X,Y,Z,Ax,Ay,Az] it will translate along all three axes and also rotate along all three axes. [https://community.osarch.org/discussion/comment/12408/#Comment_12408 -source]
 
  
 
== RecycleNonRootedElements ==
 
== RecycleNonRootedElements ==

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