Editing BlenderBIM Add-on/BlenderBIM Costing

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''An IfcCostSchedule brings together instances of IfcCostItem either for the purpose of identifying purely cost information as in an estimate for constructions costs or for including cost information within another presentation form such as a work order.''
 
''An IfcCostSchedule brings together instances of IfcCostItem either for the purpose of identifying purely cost information as in an estimate for constructions costs or for including cost information within another presentation form such as a work order.''
  
Cost Schedules can be added under the Blender Scene Properties > IFC Cost Schedules Panel.
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You can find the command in Blender under Scene Properties > IFC Cost Schedules Panel > "+ Add Cost Schedule".
 
 
Clicking "+ Add Cost Schedule" will add as many schedules as required.
 
 
 
 
 
  
 
===Editing attributes===
 
===Editing attributes===
Before populating our Cost Schedules with cost items, it is best to give further information about the Cost Schedules.
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Whenever the greasepencil button is present, this enables editing the selected entity's attributes.<br>
This is done by editing the Cost Schedules attributes, by clicking on the "Grease Pencil"
 
 
 
  
 
A Cost Schedule has the following attributes you can edit:
 
A Cost Schedule has the following attributes you can edit:
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*Update Date,
 
*Update Date,
  
Note: The Cost Schedule's Predefined Type can either be chosen from the dropdown list, or set as "USERDEFINED". If the latter is set as "USERDEFINED", then the attribute Object Type should denote the particular type that further defines the object.<br>
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The Cost Schedule's Predefined Type can either be chosen from the dropdown list, or set as "USERDEFINED". If the latter is set as "USERDEFINED", then the attribute Object Type should denote the particular type that further defines the object.<br>
  
 
===Creating Cost Items===
 
===Creating Cost Items===

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