Editing BlenderBIM Add-on/BlenderBIM Add-on Setting up a BIM Project
From Wiki.OSArch
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
+ | {{BlenderBIM_Add-on_Documentation}} | ||
+ | |||
==Project structure== | ==Project structure== | ||
Each Project using BIM needs to be set up with the proper structure. BlenderBIM uses the open data structure of [[Introduction_to_IFC|IFC]]. As with almost everything with BlenderBIM, you can do that either manually from Blender itself, or use the specialized commands provided by the add-on. | Each Project using BIM needs to be set up with the proper structure. BlenderBIM uses the open data structure of [[Introduction_to_IFC|IFC]]. As with almost everything with BlenderBIM, you can do that either manually from Blender itself, or use the specialized commands provided by the add-on. | ||
Line 26: | Line 28: | ||
The abstract spaces, converted to their respective IFC counterparts on export, are represented by a hierarchy of collections. Any objects outside a IfcSite collection will be ignored on export. | The abstract spaces, converted to their respective IFC counterparts on export, are represented by a hierarchy of collections. Any objects outside a IfcSite collection will be ignored on export. | ||
− | Empty axes objects | + | Empty axes objects are automatically placed in the project structure created by the Quick project setup command. These are, however, only placeholders and can be removed. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
[[Category:Blender]] [[Category:BlenderBIM Add-on]] | [[Category:Blender]] [[Category:BlenderBIM Add-on]] |