Editing BlenderBIM Add-on/BlenderBIM Add-on Roadmap
From Wiki.OSArch
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 147: | Line 147: | ||
* Firstly, the import / export needs to be refactored into a module to improve maintainability. (Moult) | * Firstly, the import / export needs to be refactored into a module to improve maintainability. (Moult) | ||
− | |||
* Sometimes, IfcOpenShell has a runaway process when handling meshes. This includes faceted breps, triangulated face sets, and tessellations. Bypassing OCC and parsing these meshes natively is vital to ensuring practical, scalable, mesh based workflows. (Moult) | * Sometimes, IfcOpenShell has a runaway process when handling meshes. This includes faceted breps, triangulated face sets, and tessellations. Bypassing OCC and parsing these meshes natively is vital to ensuring practical, scalable, mesh based workflows. (Moult) | ||
* User friendly asset imports, especially from project libaries, and product types, is required to turn the BlenderBIM Add-on into a proper authoring tool. (Moult) | * User friendly asset imports, especially from project libaries, and product types, is required to turn the BlenderBIM Add-on into a proper authoring tool. (Moult) |