Editing BlenderBIM Add-on/BlenderBIM Add-on exporting 2D documentation
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The symbols and hatches referenced by the CSS file are standard SVG files stored in <code>PROJECT_DATA_DIRECTORY⁄templates⁄</code> | The symbols and hatches referenced by the CSS file are standard SVG files stored in <code>PROJECT_DATA_DIRECTORY⁄templates⁄</code> | ||
− | The predefined material classes are assigned automatically to all objects, based on the name of their Blender material. As an example, when no material is defined, the section hatch in SVG is the default black. By assigning a material named named | + | The predefined material classes are assigned automatically to all objects, based on the name of their Blender material. As an example, when no material is defined, the section hatch in SVG is the default black. By assigning a material named named "brick" (case sensitive!) to an object, its resulting hatch in SVG changes in two parallel diagonal lines. Note that it is's blender material name if your object's material is IfcMaterial. If it's not IfcMaterial (for example if it's IfcMaterialLayerSet) then "brick" should be IfcMaterialLayerSet's name. |
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[[File:Svg brick hatch pattern.jpg|frame|center|Left: object without material, Right: object with Blender material named "brick".]] | [[File:Svg brick hatch pattern.jpg|frame|center|Left: object without material, Right: object with Blender material named "brick".]] | ||