Editing AEC Open Data Standards Directory
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− | Open data standards | + | Open data standards allow AEC tools to exchange datasets in a transparent and reliable manner. |
This page is a directory of open file formats and data standards. For a comparison of some popular file formats see [[File format comparison]] | This page is a directory of open file formats and data standards. For a comparison of some popular file formats see [[File format comparison]] | ||
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− | | | + | | Brick |
+ | | Brick is an open-source effort to standardize semantic descriptions of the physical, logical and virtual assets in buildings and the relationships between them. Brick consists of an extensible dictionary of terms and concepts in and around buildings, a set of relationships for linking and composing concepts together, and a flexible data model permitting seamless integration of Brick with existing tools and databases. | ||
+ | | [https://brickschema.org/|Brickschema official website] | ||
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+ | | Building Collaboration Format (BCF) | ||
| "The BIM Collaboration Format (BCF) allows different BIM applications to communicate model-based issues with each other by leveraging IFC models that have been previously shared among project collaborators. BCF was created for facilitating open communications and improving IFC-based processes to more readily identify and exchange model-based issues between BIM software tools, bypassing proprietary formats and workflows." | | "The BIM Collaboration Format (BCF) allows different BIM applications to communicate model-based issues with each other by leveraging IFC models that have been previously shared among project collaborators. BCF was created for facilitating open communications and improving IFC-based processes to more readily identify and exchange model-based issues between BIM software tools, bypassing proprietary formats and workflows." | ||
| [https://www.buildingsmart.org/standards/bsi-standards/bim-collaboration-format-bcf/ BCF at buildingSmart] | [https://en.wikipedia.org/wiki/BIM_Collaboration_Format BCF at Wikipedia] [https://technical.buildingsmart.org/standards/bcf/ BCF at buildingSmart] | | [https://www.buildingsmart.org/standards/bsi-standards/bim-collaboration-format-bcf/ BCF at buildingSmart] | [https://en.wikipedia.org/wiki/BIM_Collaboration_Format BCF at Wikipedia] [https://technical.buildingsmart.org/standards/bcf/ BCF at buildingSmart] | ||
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| [https://w3c-lbd-cg.github.io/bot/ Draft] [https://www.ogc.org/standards/citygml CityGML OGC official website] | | [https://w3c-lbd-cg.github.io/bot/ Draft] [https://www.ogc.org/standards/citygml CityGML OGC official website] | ||
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| CityGML | | CityGML | ||
| CityGML is an open data model and XML-based format for the storage and exchange of virtual 3D city models. It is an application schema for the Geography Markup Language version 3.1.1 (GML3), the extendible international standard for spatial data exchange issued by the Open Geospatial Consortium (OGC) and the ISO TC211. | | CityGML is an open data model and XML-based format for the storage and exchange of virtual 3D city models. It is an application schema for the Geography Markup Language version 3.1.1 (GML3), the extendible international standard for spatial data exchange issued by the Open Geospatial Consortium (OGC) and the ISO TC211. | ||
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| The Digital Twins Definition Language (DTDL) is a language for describing models and interfaces for IoT digital twins. Digital twins are models of entities in the physical environment such as shipping containers, rooms, factory floors, or logical entities that participate in IoT solutions. Using DTDL to describe a digital twin's capabilities enables the IoT platform and IoT solutions to leverage the semantics of the entity. | | The Digital Twins Definition Language (DTDL) is a language for describing models and interfaces for IoT digital twins. Digital twins are models of entities in the physical environment such as shipping containers, rooms, factory floors, or logical entities that participate in IoT solutions. Using DTDL to describe a digital twin's capabilities enables the IoT platform and IoT solutions to leverage the semantics of the entity. | ||
| [https://github.com/Azure/opendigitaltwins-dtdl Github] [https://github.com/Azure/opendigitaltwins-building Building Github] | | [https://github.com/Azure/opendigitaltwins-dtdl Github] [https://github.com/Azure/opendigitaltwins-building Building Github] | ||
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− | | | + | | Hierarchical Data Format (HDF, HDF4, HDF5) |
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| [https://www.buildingsmart.org/standards/bsi-standards/industry-foundation-classes/ IFC at buildingSmart] [https://en.wikipedia.org/wiki/Industry_Foundation_Classes IFC at Wikipedia] | | [https://www.buildingsmart.org/standards/bsi-standards/industry-foundation-classes/ IFC at buildingSmart] [https://en.wikipedia.org/wiki/Industry_Foundation_Classes IFC at Wikipedia] | ||
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− | | | + | | JavaScript Object Notation (JSON) |
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| RealEstateCore is a common language that will enable control over buildings and development of new services – the facilitator of the promises of a digital transformation. RealEstateCore is a domain ontology preparing buildings to interact with the Smart City. | | RealEstateCore is a common language that will enable control over buildings and development of new services – the facilitator of the promises of a digital transformation. RealEstateCore is a domain ontology preparing buildings to interact with the Smart City. | ||
| [https://www.realestatecore.io/ Official website] - [https://doc.realestatecore.io/3.3/full.html Specification] | | [https://www.realestatecore.io/ Official website] - [https://doc.realestatecore.io/3.3/full.html Specification] | ||
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| [[File:SAF_logo.png|64px]] | | [[File:SAF_logo.png|64px]] | ||
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| SVG is an image format developed by the [https://da.wikipedia.org/wiki/World_Wide_Web_Consortium World Wide Web Consortium (W3C)] for vector graphics. SVG uses an XML format and is easy to generate on the fly and edit in many programs. [[Inkscape]] and [[Krita]] are leading examples of vector graphics editors using the SVG format, but many other programs can export to SVG. | | SVG is an image format developed by the [https://da.wikipedia.org/wiki/World_Wide_Web_Consortium World Wide Web Consortium (W3C)] for vector graphics. SVG uses an XML format and is easy to generate on the fly and edit in many programs. [[Inkscape]] and [[Krita]] are leading examples of vector graphics editors using the SVG format, but many other programs can export to SVG. | ||
| [https://www.w3.org/TR/SVG2/ website] | | [https://www.w3.org/TR/SVG2/ website] | ||
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| [http://www.steptools.com/stds/step/IS_final_p21e3.html Public ISO final draft] | | [http://www.steptools.com/stds/step/IS_final_p21e3.html Public ISO final draft] | ||
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+ | | SQLite | ||
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| Universal Scene Description (USD) | | Universal Scene Description (USD) | ||
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| Wavefront OBJ (OBJ) | | Wavefront OBJ (OBJ) | ||
| TODO | | TODO | ||
| TODO | | TODO | ||
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− | | | + | | Extensible Markup Language (XML) |
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|} | |} | ||