Difference between revisions of "Sverchok"
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* [https://www.blender3darchitect.com/modeling-for-architecture/getting-started-with-sverchok-for-3d-modeling/ Getting started with Sverchok for 3D modeling] with Blender 2.8 from blender3darchitect.com | * [https://www.blender3darchitect.com/modeling-for-architecture/getting-started-with-sverchok-for-3d-modeling/ Getting started with Sverchok for 3D modeling] with Blender 2.8 from blender3darchitect.com | ||
* [https://blender-addons.org/sverchok-nodes-quick-start/ Sverchok Nodes – Quick Start] with Blender from blender-addons.org | * [https://blender-addons.org/sverchok-nodes-quick-start/ Sverchok Nodes – Quick Start] with Blender from blender-addons.org | ||
+ | * [Resources list on Sverchok github https://github.com/nortikin/sverchok/wiki/Resources] | ||
= See also = | = See also = |
Revision as of 05:22, 5 January 2021
This page is unfinished. Feel free to help the project by sharing your knowledge about this subject.
Description
Sverchok is a Blender add-on. Sverchok is a parametric tool for architects and designers for Blender and [FreeCAD]]. You can use it to program objects' model geometry without knowing any programming languages. Sverchok has been inspired by Grasshopper from Rhino 3D and it uses a similar node-based visual programming principle. Developers are working to bring these feature to free/libre software.
Sverchok has nodes that interact with other free/libre software projects:
There is currently development on letting Blender handle solids via Sverchok and FreeCAD.
External Resources
- Read the full Sverchok documentation and start with the introduction to Sverchok
- Getting started with Sverchok for 3D modeling with Blender 2.8 from blender3darchitect.com
- Sverchok Nodes – Quick Start with Blender from blender-addons.org
- [Resources list on Sverchok github https://github.com/nortikin/sverchok/wiki/Resources]