Editing BlenderBIM Add-on/BlenderBIM Add-on Changelog

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* Fix bug where copying a class did not enforce mapped representations
 
* Fix bug where copying a class did not enforce mapped representations
 
* Fix bug where removing mapped representations leaving you with nothing was a poor user experience
 
* Fix bug where removing mapped representations leaving you with nothing was a poor user experience
 
== v0.0.210404 ==
 
 
Features:
 
 
* During local <-> global coordinate conversions you can easily get and set the 3D cursor
 
* New documentation written for IfcPatch
 
* Meshes are auto updated in the IFC when you export, so you don't need to explicitly update mesh representations
 
* Changing the name of a Blender object now also changes the IFC name
 
* Aggregate creations when importing large files is now faster
 
* Rebuild pset template authoring UI to be way less confusing and match the UX paradigm of other modules
 
* IfcOpenShell now has preliminary support for IDS (thanks aothms!)
 
* You can now automagically convert meshes into rectangular solid extrusions
 
* You can now automagically convert meshes into circular profile solid extrusions
 
* You can now automagically convert meshes into arbitrary profile solid extrusions
 
* You can now automagically convert meshes into arbitrary profile with voids solid extrusions
 
* BIMTester now supports both MicroMVD features or IDS for your BIM audit specifications
 
* New module to integrate with Augin to easily upload your IFCs into an augmented reality (AR) platform!
 
* Experimental gizmo for changing parametric extrusion depths (thanks qwiglydee!)
 
* You can now reassign classes in bulk
 
* Minor usability fix to denote if a pset has no properties set
 
* Powerusers can now toggle hiding of null / empty properties
 
* Nullness auto-toggles when editing properties. Neat. One less click! (thanks BIMVoice for the suggestion!)
 
* We ship IfcConvert with the add-on now.
 
* IFC drawings now store camera extents as IfcBlock. Note: still experimental.
 
* You can now view, add, edit, and remove IFC groups.
 
* You can assign and unassign products to IFC groups.
 
* The "Allow non-element aggregates" workaround for ProStructures is now deprecated. It's handled automagically.
 
* Materials will now distinguish between IfcMaterialLayerSet and IfcMaterialLayerSetUsage
 
* Experimental support for Python 3.9 for those on custom or alpha builds of Blender 2.93 and above.
 
* Add support for square and cubic decimetre units.
 
* You can now add IfcMaterialLayerSetUsage to elements
 
* You can now reorder items in a material layer, constituent, or profile set
 
* You can now case insensitively search for psets, properties, and attribute names
 
* Automatic daily Blender developer builds are now available on Github for those who don't want to wait for stable releases for features / fixes (thanks krande!)
 
* You can now unlink objects and styles of elements that you've lost the original IFC of, to recover broken files
 
* You can now bulk assign / unassign construction types
 
* Upgrade / uninstall instructions are now provided in the add-on preferences UI to prevent users running into half upgraded issues
 
* Adding drawings now creates the necessary groups and psets, with an experimental integration with IfcConvert. Note: highly experimental and incomplete!
 
* Add support for nano and micro metre units. Who are these people using these units anyway? What is this, a house for ants?
 
* Reimplement support for creating structural curve representations
 
* You can now import structural curve members (again)
 
* You can now author (add / edit / remove / assign / unassign) structural analysis models (thanks Jesusbill!)
 
* You can now delete objects in bulk
 
* Experimental operator to do efficient deep purges for devs, if stable, will result in way faster object deletions in a future release (thanks aothms!)
 
* The IFC Debug inspector now also shows inverse references, great for debugging IFC2X3 files or style relationships for example
 
* You can now import structural curve connections (thanks Jesusbill!)
 
* Structural entities during import now don't spam spatial tree warnings (thanks Jesusbill!)
 
* Object placements are now updated on export automatically in case you forgot to sync them in authoring mode
 
* You can now import structural point connections
 
* Structural elements are now organised in collections (thanks Jesusbill!)
 
* ExtractElements IfcPatch recipe now retains aggregation relationships
 
* Swept solids are now natively handled again during imports for faster rebar imports
 
* You can now view / add / edit / remove structural boundary conditions for connections points
 
* Improve usability to run IfcPatch recipes without typing in arguments
 
* BCF now documents its requirements.txt file for devs (thanks TestPrab!)
 
* You can now import and export IfcCSV with the current active IFC in memory without first writing to disk. Nice. Bulk editing!
 
* You can now view structural member connections (thanks Jesusbill!)
 
* New utility function for getting primitive data types of attributes for devs
 
* Brand new ifcopenshell.api for devs. Basically, now you can easily automate any behaviour in the add-on via your own scripts. Also, you can use the entire capabilities of the add-on without even needing Blender.
 
* Upon export, it now synchronises any objects you've deleted from your scene, so you can just do regular Blender deletes instead of pressing the "X" button
 
* You can now select objects in the viewport from the IFC Debug Inspector via their GlobalID. (thanks ihabelaghoury!)
 
* Ownership history tracking is now implemented in roughly half of the operations now. Getting closer towards full coverage, where we can then start tackling version control!
 
* OCC is no longer loaded on startup, to prevent clashes with other add-ons.
 
* You can now edit structural boundary conditions on member connections themselves. (thanks Jesusbill!)
 
* You can now add and remove work plans for construction sequencing. (thanks bosonprojets and Jesusbill!)
 
* You can now remove structural connection conditions (thanks Jesusbill!)
 
* You can now add new structural connections to members
 
* Point connections are now supported as proper entities with a placement and vertex, instead of a special empty object (thanks Jesusbill!)
 
* A reference graph view is now auto created for convenience when creating a structural analysis model
 
* You can now view, add, and remove cost schedules.
 
* Geolocation utilities now supports converting either X or Y axes for checking grid north vs true north vectors
 
* You can now get and set true north rotation independently of grid north
 
 
Fixes:
 
 
* Fix bug where selecting high polygon meshes for debugging fails
 
* Fix bug where Blender offsets were not considered in local <-> global coordinate conversions
 
* Fix bug where cursor was not placed in the right unit after a local <-> global coordinate conversion
 
* Fix bug where undo operations might invalidate the internal ID map and break everything
 
* Fix regression where IFC files were loaded twice during import. What a waste.
 
* Fix bug where properties which IfcCountMeasure data types and similar were not editable
 
* Fix bug where existing Blender offsets weren't used when importing two offset models consecutively. This helps with model federation.
 
* Fix bug where you could add psets of the same name multiple times
 
* Fix bug where you couldn't do import profiling on Windows. (thanks erab!)
 
* Fix bug where sometimes cartesian point offsets wouldn't get correctly detected for poorly geolocated files.
 
* Fix bug where nested aggregates failed to import
 
* Fix bug where material / style UI was showing without a loaded IFC
 
* Fix bug where assigning new constituent or profiles to a material set was broken
 
* Fix bug where you couldn't assign a window or door type
 
* Fix bug where loading pset templates makes it unable to install on Windows
 
* Fix bug where you couldn't add layers to a fresh project
 
* Fix bug on Windows where sometimes the body representation wouldn't be loaded by default
 
* Fix bug where the iterator might not not know if a geometric set was 2D or 3D (thanks aothms!)
 
* Fix bug where quantities couldn't be extracted in IFCCSV (thanks plaes!)
 
* Fix fundamental bug in utilities where coordinate placements were not correctly resolved
 
* Fix bug where nested aggregates were not nested in the scene during import
 
* Fix bug where getting applicable psets didn't work on subsequent calls (thanks CyrilWaechter!)
 
* Fix bug in BCF where it treated project data as mandatory instead of optional, leading to failed BCF loading
 
* Fix bug in BIMTester where it doesn't run if you have multiple drives on Windows (thanks rbertucat!)
 
* Fix fatal bug where languages were not bundled with the add-on so you couldn't even run BIMTester
 
* Fix bug in IfcCSV where the delimiter was not specified correctly for non-English locales
 
* Fix bug where you couldn't set logical properties in psets.
 
* Fix bug where IFCXML support was seemingly not enabled. (thanks aothms!)
 
* Fix bug where the IFC schema had a typo which made it impossible to add IfcTransformers
 
* Fix bug where you couldn't even add IFC type instances for IFC4. Nasty.
 
* Fix bug where assigning a spatial container didn't also update the object placement tree
 
* Fix bug where Blender loses precision for geolocation metadata.
 
 
== v0.0.210605 ==
 
 
Features:
 
 
* Add support for quads in meshes when converting from DXF to IFC. Thanks brunopostle!
 
* Work plan attributes can now be modified
 
* Work schedule attributes can now be modified
 
* Work calendar attributes can now be modified
 
* You can now assign and unassign project declarations for project libraries
 
* Geolocation MicroMVD now supports checking true north
 
* You can now add / remove material profiles in a profile set. Thanks Jesusbill!
 
* You can now assign parameterized profiles to material profiles. Thanks Jesusbill!
 
* You can now edit cost schedule attributes. Thanks Jesusbill and SigmaDimensions!
 
* Cost items can now be added to cost schedules, as well as child cost items. Thanks Jesusbill and SigmaDimensions!
 
* You can now just select doors / windows when adding voids for usability.
 
* You can now create IFC project libraries
 
* Assigning aggregates can now be done in bulk
 
* Structural member axis orientation can now be specified. Thanks Jesusbill!
 
* Spatial container assignment can now be done in bulk
 
* You can now assign summary tasks to a work schedule. Thanks SigmaDimensions!
 
* You can now toggle expansion of the cost schedule tree.
 
* Material profile set usages are now supported. Thanks Jesusbill!
 
* Spatial aggregations are now auto-assigned upon creation.
 
* Spaces are now always imported by default, using the same spatial tree structure for consistency.
 
* Multiple cost item summaries are allowed and you can now remove cost items.
 
* You can now assign task trees to work schedules. Thanks SigmaDimensions!
 
* Removing subgraphs of the IFC now uses batching by default. Thanks aothms!
 
* If you are already authoring a file, exporing no longer prompts for a file location
 
* You can now copy classes in bulk
 
* You can now edit task attributes. Thanks SigmaDimensions!
 
* New UI to edit both task trees and task attributes.
 
* You can assign task predecessors and successors. Thanks SigmaDimensions!
 
* Collection assignments for spatial structure are now auto synced on export
 
* You can now load project libraries and browse type products
 
* Selecting an IFC file dialog now only filters IFC files for convenience
 
* In a project library, you can now toggle declared products
 
* New support for task times. Thanks SigmaDimensions!
 
* Work schedule UI now shows start and finish times.
 
* You can now assign / unassign building elements as constructed products to tasks
 
* You can now generate gantt charts from work schedules
 
* You can now append product types from another project or project library into your project
 
* You can now assign products to cost items. Thanks SigmaDimensions!
 
* You can now import work schedules from P6 XML exports
 
* You can now add crew and subcontractor resources
 
* New bSDD library for developers
 
* Resources may now be assigned and unassigned to products. Thanks SigmaDimensions!
 
* You can now edit cost item quantities.
 
* You can now edit cost item values with subtotal calculations.
 
* New "cha-ching" noise when you're checking out cost schedules
 
* You can now assign derived quantities from products to cost items
 
* You can now import predecessors and successors from P6 XML
 
* "Counting" cost quantities now auto count the number of assigned products for convenience
 
* Work schedules can now be assigned to work plans. Thanks SigmaDimensions!
 
* OAuth support in bSDD now available.
 
* New work calendar UI.
 
* New system to modify calendar working and exception / holiday times, with support for recurring times.
 
* Improved time and date support in date utilities.
 
* Support all recurrence types and time periods in work schedules
 
* Pset API usecases are now decoupled from the BlenderBIM Add-on
 
* P6 XML root level activities are now supported on import
 
* Support assign, edit, and unassign lag times for task sequence relationships
 
* Support importing calendars from P6
 
* Support multiple versions of P6 XML imports
 
* Support importing P6 sequence types
 
* You can now edit sequence relationship attributes. Thanks SigmaDimensions!
 
* You can now select all products assigned to a task. Thanks SigmaDimensions!
 
* New support for IfcDuration in date utility.
 
* Support purging when removing nested tasks in a schedule
 
* Grouped tasks now support deriving start, finish dates, and elapsed durations in the task tree
 
* Support importing activity and calendar assignments from P6
 
* You can now visualise construction progress at a particular date in your work schedule
 
* You can now generate construction sequencing animations within a date range
 
* You can now change animation speeds for generated construction sequences with different speed controls
 
* You can now add, edit, and remove structural load cases. Thanks Jesusbill!
 
* Microsoft Project XMLs can now be imported as construction sequencing schedules. Thanks SigmaDimensions!
 
* Support nested tasks in MS Project XML imports
 
* Add support for point orientations for structural analysis. Thanks Jesusbill!
 
* Implement support for adding / removing load groups. Thanks Jesusbill and ihabelaghoury!
 
* Arithmetic formulas are now supported for cost value components
 
* New IfcPatch recipe to clean up IFCs that store quantities in properties instead of quantity sets
 
* New IfcPatch recipe to convert units of an IFC file
 
* Calendars can now be shown in the work schedule task tree
 
* Derived durations now calculate working days based on the working calendar
 
* Calendar task inheritance is now supported
 
* P6 XML lag times are now imported
 
* Updating durations of task now auto refresh the finish dates based on the calendar
 
* New module structure for BCF XML v2.1 and v3. Thanks TestPrab!
 
* You can now edit a structural connection coordinate system. Thanks Jesusbill!
 
* User friendly drop down to select relevant quantities for associated products on cost items
 
* Links cost item products now auto update quantities when they are assigned or unassigned
 
* New utility functions for copying and deep copying IFC elements
 
* You can now copy cost values from one cost item to another
 
* You can now filter products assigned to a cost item or schedule
 
* Implement structural load management and assigning activities with named loads. Thanks Jesusbill!
 
* Importing IFC4 files with tessellation meshes are now significantly faster (like 8x). Thanks aothms!
 
* Qto module has now various methods to do bulk object quantification and quantity populating
 
* IFC drawings now roundtrip as a Blender camera object
 
* Mesh evaluation when updating geometries is now faster thanks to disabling boolean calculations. Thanks s-leger!
 
* You can now select all products that are part of a group
 
* Old annotation system now creates IFC elements again. Text and misc animations now work with the new WIP drawing system.
 
* Users can now regenerate the linework or annotation layers in the new WIP drawing system.
 
* BCF imports now autodetect the BCF version. Thanks TestPrab!
 
* 2D representations are now reimplemented in the new WIP drawing system.
 
* OCC is now no longer necessary, resulting in less conflicts with other addons and a significantly smaller filesize.
 
* Assigning a representation to a type product now syncs the mapped representations of all product type instances
 
* Project and version data for BCF XML v3 is now supported in the library. Thanks TestPrab!
 
* New support for API listeners for parametric modifications when authoring native IFCs.
 
* The search UI is only shown if an IFC is present.
 
* New UI to add type instances.
 
* Adding a new type instance now snaps it to the storey you're working on
 
* Typed dumb walls now inherit wall thicknesses from the type material
 
* You can now generate walls from sketching
 
* New wall join tool with support for T-junction joints, butt joints, and mitre joints
 
* You can now unjoin walls
 
* You can now join walls in bulk
 
* Stroke generated walls now auto detect joints where possible
 
* You can now generate walls from the cursor position, perpendicular to walls in the current storey
 
* Improved handling of non-manifold elements with openings. Thanks aothms!
 
* Polygons coplanarity is ensured when updating geometry. Thanks s-leger!
 
* New wall align tool with support for center, interior, and exterior alignment
 
* New formwork calculation tool to generate formwork meshes
 
* Dumb walls now auto calculate length, width, height, and simple volumes
 
* Dumb walls now auto generate wall axis upon updating
 
* 2D curve geometry can now be created again. Thanks s-leger!
 
* Copying objects in Blender now auto-copy them in IFC too. Thanks theoryshaw and s-leger!
 
* Layer set usages now inherit the layer set from the typed product.
 
* Total layer set thickness is now shown in the UI
 
* BCF XML v3 now supports all asspects of BCF XML v3 except for the new documents system in the library. Thanks TestPrab!
 
* Dumb walls now auto update thickness if the layer thickness changes.
 
* New datepicker UI in the visualiation interface. Thanks htlcnn!
 
* New wall tool with hotkeys for rapid wall creation.
 
* New wall flipping feature, with support for aligned walls.
 
* Super barebones UI to show space boundaries for energy analysis.
 
* Point lights (IfcLightSourcePositional) are now supported and can be exported. Thanks Ilkin!
 
* New wall split feature.
 
* MVDs now reflect the design transfer view by default.
 
* IFC header metadata can now be edited.
 
* API listeners can now be removed. Thanks s-leger!
 
* IfcOpenShell API now uses standardised Pythonic setting names
 
* Raster underlays are now supported in the new WIP drawing system.
 
* New walls are now selected when created.
 
* Project data directory is now customisable and actually works.
 
* Dumb slabs are now parametric and inherit thicknesses from their type materials
 
* Changing wall types now auto updates the thickness
 
* Updating any attribute (duration, start, or finish now calculates the other attributes)
 
* Parametric engines are now loaded on startup
 
* Experimental usecase serialisation feature in preparation for version control and logging
 
* Dumb slabs now update thicknesses based on layer thicknesses and type assignment if changed
 
* Dumb slabs now roundtrip the Blender solidify modifier
 
* New feature to recalculate schedule metadata including early start and finish dates, late start and finish dates, total float, and critical paths.
 
* Schedule metadata is now calculated using calendar dates
 
* Dumb walls and slabs are now always exported as parametric solids instead of meshes
 
 
Fixes:
 
 
* Fix rotation check in geolocation MicroMVD validation
 
* Fix bug where people and organisation Id data was not recorded in IFC2X3. Thanks SigmaDimensions!
 
* Fix bug where syncing upon export was just broken
 
* Fix bug where extrusion direction was incorrectly detected for some mesh to solid conversions
 
* Fix bug where partial imports broke when whitelisting only spatial elements
 
* Fix bug where presentation layers couldn't be added
 
* Fix bug where dropdowns didn't refresh when you started a new file
 
* Fix bug where adding a new material didn't make it available for assignment to objects
 
* Fix bug where editing pset templates just broke
 
* Fix bug where saving is done twice in authoring mode. Thanks theoryshaw!
 
* Fix bug where box representations could be duplicated when adding new bodies and ensure that styles are synced. Thanks theoryshaw!
 
* Fix bug where edit mode syncing didn't work if you edited many objects at once
 
* Fix bug where you couldn't assign objects to a freshly created layer
 
* Fix bug where import mesh cleaning would inadvertently mark meshes as edited
 
* Fix bug where syncing was not maintained across file saves
 
* Fix bug where you shouldn't be able to reassign classes of non-rooted elements
 
* Fix bug where deletion syncing may fail on freshly created objects
 
* Fix bug where a new Blender file will remember old pset templates and libraries.
 
* Fix crash when pressing undo after assigning an IFC class to an object.
 
* Fix bug where UI didn't update when a type name was changed. Thanks theoryshaw!
 
* Fix bug where migrating an IFC version may explode the filesize.
 
* Fix bug where activities not in WBSes wouldn't import from P6 XML.
 
* Fix bug where empty material slots caused errors
 
* Fix bug where edit pset usecase didn't import the right module. Thanks brunopostle!
 
* Fix bug where related openings weren't deleted if you deleted a product.
 
* Fix bugs related to grid name syncing, axis delete and copy, and grid deletion
 
* Fix bug where objects might be unlinked from non IFC collections. Thanks s-leger!
 
* Fix bug where the logic behind detecting swept disk geometry was faulty. Thanks s-leger!
 
* Fix bug where assigning types and synchronising geometry was unstable.
 
* Fix crash when switching representations for type products
 
* Fix bug where IFC2X3 files did not correctly generate 2D representations
 
* Fix bug where you were unable to remove a representation
 
* Fix bug where type instance cubes were missing a face.
 
* Fix bug where active object edits would not be synced
 
* Fix bug where certain objects couldn't be deleted. Thanks theoryshaw!
 
* Fix bug where objects with the same name failed to be synchronised
 
* Fix bug where switching drawings didn't work when in a local view.
 
* Fix bug where drawings couldn't have a slash in their name
 
  
 
[[Category:BlenderBIM Add-on]]
 
[[Category:BlenderBIM Add-on]]

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